Two months went by from the conquest of the complete subjugation of the Ewor subcontinent.
Last two months, I have mainly spent surprisingly training and experimenting with magic. I finally trained with the specialized automaton to learn a scythe mastery more, as I sucked at the close combat pretty bad.
I have also used Devour on the corpses of the Orc Shaman and Eldritch Giant. The Eldritch Giant gave me the biggest surprise: I increased my reserves a bit and, more importantly, helped my physique tremendously, as I was almost at the pinnacle of the High-Class in terms of physique.
Currently, I was in Fortress Gremory, which became the command center for an entire expedition for the time being. I finished the last exercises with my scythe, as I spent some time practicing not to look so bad. While I preferred magic, as it was everything for me, it was good to be prepared for Anti-Magicians or begin with the ability to negate any energy types, which was troublesome.
Thus close combat became more important.
I had a great advantage in my physical strength, so it would be foolish not to use this advantage to the fullest and learn some weapon mastery.
‘Architect scan.’
[Class: Ultimate
Demonic Energy: 183
Strength: 98
Agility: 96
Vitality: 90]
Most of my increase went to my physical attributes, mainly because of using the Devour Clan Trait on the Eldritch Giant. On the one hand, it would be better to have increased energy reserves, but on the other hand, increasing physical state was far harder.
I then went to the balcony of the Fortress Gremory to see what was happening down below me.
Three humongous voidships were being tended by tens of thousands of Arcane Mechanical Automatons, as construction of the first Voidships of my future fleet would be soon completed.
My current number of Arcane Mechanical Automatons shot up to the number of 750,000 within two months, which was a very nice number. I could finally start many construction projects and other things with such a number.
Even a small plot of land in this newly birthed plane was far richer in resources than my own territory. Though that was understandable, most territories in the Underworld belonging to the lords were already explored, and resources were found and mined.
For resources, “regenerate” could take tens of thousands of years or with some extraordinary means, but that would be pointless talk.
No wonder most of the factions that could do it will explore the Dimensional Gap and search for some weaker planes to conquer them and take their resources. With this trip alone, I have saved several years of worth of time.
With a constant flow of resources into my factories, production of the Arcane Mechanical Automatons went with tremendous speed. I even got to have three Voidships constructed already; while each of them was of the only Cruiser, it was still better than nothing.
Though, even Cruisers of Solar Federations have fearsome firepower. Main canons, which were practically Anti-Matter Magicule Canon Batteries of the higher model, had firepower comparable to Ultimate-Class.
As I looked at the works being done on the voidships in satisfaction, I was thinking about starting to construct combat-oriented Arcane Mechanical Automatons of the Arachne Type.
While Drones were useful in supportive and construction areas, they were not so suited for the battlefield, even with their combat prowess of Low-Class, after I ordered to install a small Magicule Lasgun onto them.
I already have several models that I will construct for Combat Oriented Automatons.
The future lay in Voidfleet. During the Stellar Exodus and Age of Technology, the most powerful, if not all, of the Solar Federation came from the Voidfleets that we have constructed.
While our land armies in terms of strength were inferior to Aeldari Empire or Ork Warbands and Orkish Empires, in terms of Naval Fleet, we could hold our own against Aeldari and even Orks… if not for Orks using numbers against us.
In past decades Solar Federation was more and more militarized, something that I truthfully approved, as High Admiralty and Marshalls poured more finances into the research of weapons and things for the Military.
Some things that weren’t finished, like human enhancements and various transhuman projects, were still in the database of Architect. Many of the Marshalls of the Solar Federation wished to create transhuman warriors that would be able to slaughter in combat the Aeldari Exarchs or Orks, from ordinary Boyz to mighty Warbosses.
“It is awe-inspiring how efficient and simultaneously terrifying your Arcanotech is.”
Said Venelana as she stood behind me.
“Yes, indeed. The Arcanotech, I believe, is the future of the Devil Race. Look at it, at its wonders. With Voidships able to traverse starts and conquer worlds, we could raise fortresses, castles, and cities within days with Mechanical Automatons. And when combat-orientated Automatons are manufactured, the blood of enemies would baptize them as a terrifying army to face in battle.”
I said dramatically while imagining millions of Mechanical Automatons of various shapes and forms, orderly marching underneath thousands of voidships that were high above them to the battle.
Bringing down every foe and killing every enemy.
Devils had a good predisposition to develop Arcanotech. We were an extremely magical species, meaning magical power; magicule particles were our root. We are also long lives species and could easily learn through time, develop, and many others.
Take an Orks, for example; they were primitive, even beyond that, barbaric and savage species. Even they used their weird Teknology that Tekboyz created. That was something I had learned from my past life.
Orks were a pain in the ass even with primitive weapons due to their fearsome physical strength, which I would say is around Middle-Class for weaker ones, High-Class for stronger ones.
But Orks, armed with advanced technology, were a nightmare for everyone that fought them. I remember that they were like the plague that destroyed everything in their path… and when they were armed, worlds and stars burned.